Tuesday 22 March 2011

Medal Of Honor Heroes 2 ( PSP GAMES)


When it comes to PSP first-person shooters, Medal of Honor is owning the platform. The last wave of FPS competition put Heroes above its rival Call of Duty by nearly two points on our scale, with other titles on the system falling even farther behind. If you're looking for pocket-sized WWII shooters, Heroes is the place to go for it, and it's true once again with Medal of Honor Heroes 2. As part of the elite OSS you're again dropped behind enemy lines, with seven single player campaign missions that set the stage for another dose of 32 player online action. Medal of Honor Heroes held the title this long, and it isn't giving it up without a fight. 

Heroes on PSP was an amazing first effort for the system, but in order to really appreciate it players had to deal with a much thinner overall setup for the campaign, some decent - but far from pinnacle - visuals, and the general "we wish we had dual analog" design hurdle of PSP shooters. For the second dose of Heroes, EA's Team Fusion was able to tackle two of the three issues at hand, with the third of those remaining as a purely hardware issue. This time around you're getting a stronger single player campaign met with more diversity and production value, an improved graphical style, but the same general controls. If you were on board for last year's effort, you might as well stop reading now and pick up Heroes 2, as it brings the same impressive console-like feel to the PSP as its previous year did; now with a bit more flair to it. 


Since this year's Heroes product was brought to Wii as a primary SKU, there was a bit of danger in what the PSP product could end up looking like. With so much focus on bringing the best possible experience to Nintendo's console it'd be easy to drop support on PSP and just port out a mediocre product, but that's far from the case. PSP is getting nearly the same experience as Wii got - minus the IR-based Arcade mode - overall, with missions, sub-missions, online, and customization included in that experience. It doesn't have the power of Wii, but PSP manages to actually hang in there quite nicely, becoming the best looking FPS on PSP in the process. On the tech side the game runs relatively well, locking in 30fps for the majority of the experience with a few pops and jitters during level boots or checkpoints. For the most part though, you're getting a console experience in your pocket, and that's one hell of an achievement. 

This time around Heroes brings about a lot more event-based gameplay to the table. Rather than just running and gunning through the experience in a few hours, Heroes adds sniping, .50 Cal machine guns, mortar blasts, bazooka demolitions, and a ton of other mini-game like situations that mix up the design. It's all relatively straightforward, but it ends up rounding off the experience very well, giving the PSP version the feeling of being a true Medal of Honor title that's merely shrunk down to fit the system. 

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